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In Defense of Walled Gardens
By CSMG
Telephony Magazine, June 26, 2006
For
end user demand and competitive supply reasons, we believe
more walled gardens - not fewer - are required to help drive
digital services growth.
Both end users and companies dislike
walled gardens for both their perceived restraints and "unfair
practices." Set within the context of a single industry
segment - the internet for example - this is accurate. But
the recent attacks on Apple by over-zealous European regulators
miss the point entirely. End users are not being forced to
buy iPods by the millions. Convergence is happening. Indeed,
given new Telecom and Media industry trends, end users fundamentally
require more walled gardens that offer end-to-end plug-and-play
like Apple's iPod service. Otherwise, users must endure the
difficulties inherent to moving digital content between devices
within the home.
The "walled" part of the garden
is required because a closed system ensures the seamless movement
of digital content and services across networks and hardware.
It optimizes ease of use and encourages digital service and
content purchase and usage. At this stage of the digital services
market lifecycle, mass market users fundamentally require
closed system benefits.
Multiple studies conducted by CSMG on behalf of clients have
clearly identified the critical need and demand for easy-to-use
and simple services that free their imprisoned content and
allow them to buy new digital services with confidence. It
currently takes an engineering PhD to figure out how to use
today's mix of services and hardware. Most end users simply
do not know how to use the complex technology on the market
today and if left unchecked, the ever-growing interconnectivity
requirements among the internet, telecom and in-home networks,
and the plethora of new gadgets clogging up US homes is likely
to stall digital services market growth. Had it not been for
Apple and their plug-and-play walled garden, there would be
no digital music market, period.
There is also a competitive rationale for such a strategy.
Important market trends are driving competitive convergence:
new all IP wireless and fiber networks; the digitization of
services including voice; the availability of broadband; enhanced
equipment capabilities; and, the advent of new sideloaded
wireless handsets. Under these pressures, competitive boundaries
are eroding and Apple becomes as much a competitor of, say,
Verizon, as traditional players such as Sprint. In short,
multiple formerly separate large companies are now fighting
for the same digital service revenue, and the table stakes
for success are quite clear. The standard has been set by
Apple and its powerful end-to-end plug-and-play service, hardware
and software package, and robust DRM backbone.
There are, therefore, both an end user need and a competitive
need for major players-the likes of AT&T/Cingular or Comcast/Sprint-to
develop robust in-home walled garden, plug-and-play services
that ensure the seamless connectivity between their iTunes-like
portal, set-top box and wireless handsets. This is neither
a simple nor an easy proposition, but to avoid a dumb pipe
scenario for carriers, it is essential. This will both satisfy
existing customers and ensure competitiveness with new West
Coast and big box retail competitors.
The walled garden strategy, however, is not stand-alone. CSMG
is also advising its major telecom clients to develop in parallel
a set of network capabilities that will allow other companies
to offer their own walled garden services. This "Smart
Pipe" strategy is optimal both for high capex network
owners and end users, as it takes the realities of the market
into account. With user tastes diverging in a digital world,
certain brands appeal to certain segments and no one brand
can offer all things to all people. In the converged world,
carriers need to focus on depth of revenue per subscriber
for a narrower group of customers versus the traditional shallow
voice-centric breadth of revenue from all customers. For core
customers, an easy-to-use walled garden offering is optimal,
while for other customers, letting third parties satisfy end
user needs is a smart business decision.
In short, this dual walled garden and open, smart pipe strategy
is essential for both competitiveness and for the successful
development of the digital services market. Until plug-and-play
standards and hardware interoperability become an in-home
reality, expect to see more-and not fewer-walled gardens in
the future.

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