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Sideloading the Next Revolution
By CSMG
Telephony Magazine, February 20, 2006
The
market entrance of open sideloaded handsets will have profound
implications for all players across the value chain, while
accelerating the convergence of the telecom, cable and media
industries.
When the wireless industry started
buying 3G licenses in the mid-1990s, they did so with the
expectation that these licenses would not only support enhanced
voice capacity but drive the delivery of lucrative entertainment
value added services. The reality today is quite different.
The introduction of new open sideloaded handsets-by incumbents
and new entrants-will establish a very different paradigm.
By allowing handsets to receive data from an in-home media
devise such as a PC or set-top box, the reality will likely
be a 3G network delivering voice and messaging and the fixed
broadband network delivering value added services directly
to the phone.
To some this is a very logical and desirable
outcome, but to the insular wireless industry, it's coming
as a big shock. Suddenly, wireless carriers must leverage
the wireline/cable network to deliver entertainment services,
and they need to do so in direct competition not only with
each other, but with formidable new competitors such as Comcast,
DirecTV and devise manufacturers like Apple. Thus, the rapid
convergence of the formerly distinct wireless, wireline, cable
and media industries is accelerated.
The sideloading of entertainment services and content elevates
the significance of a unified fixed and mobile portal- this
becomes the iTunes-like store from which end users purchase
services and content downloaded to their PC and then sideloaded
to the handset. For most wireless carriers this will mean
the re-engineering of existing portals, most of which are
low grade and ill-equipped to compete for non-voice revenue.
Perhaps the best example of a carrier response to this new
market reality is Verizon Wireless and its VCAST music service.
The service leverages both the fixed broadband-enabled PC
as well as OTA to deliver songs to users, and puts Verizon
in head-to-head competition against Apple, the Cable/Sprint
alliance and other key convergence players. Expect major portal
innovation to follow.
The soon-to-be-ubiquitous sideloading USB cable-the new wireless/wireline
umbilical cord-will also draw together the wireless and wireline
entities owned by the RBOCs. The wireless carriers have been
fiercely independent, but now the need to dominate the home
and to offer competitive Triple Play services is changing
everything. To execute a new strategy, even Verizon Wireless
will ultimately be drawn to the unified embrace of its wireline
counterpart.
The sideloading trend is also representative of the carriers'
shift of focus from sheer number of customers towards revenue
per customer. With large customer bases of 50 million subscribers
and with declining churn rates reflecting more stable communities,
Sprint, Cingular and Verizon Wireless must increasingly focus
on share of wallet within key customer segments. This is essential
to avoiding commoditization of plain old wireless services.
With this new Value Strategy, carriers will seek to dominate
a larger percentage of household revenue, and in so doing,
competitively inoculate themselves and benefit from low churn
and high profits. In parallel, they must also open their networks
to other portals and the internet at large and compete for
portal-based value added services revenue.
At its core the wireless devise is simultaneously becoming
a critical entertainment devise and a hub for the control
and management of in-home entertainment services; its increasing
sideloaded connection to other media devises in the home will
accelerate this trend. Sideloading also will allow wireless
devises to be constantly upgraded via software patches sent
through the broadband network, driving their evolution away
from the isolated, static devises that we see today.

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